Combining real-time audio analysis and shaders customization with Unity3D
In this article, we will combine with Unity3D two fields that generally don’t come together: audio analysis and shaders.
Building a dog’s vision application with Unity3D
Did you know that our four-legged friends see the world in a different way than us? In this article, we will recreate with Unity3D what would be a dog’s vision and simulate it with a mobile device.
The nerdest thing you will read today about Unity3D: LayerMasks
Have you ever heard about LayerMasks in Unity? If you have not, be careful: the stuff seems to be easy and well… it’s not.